Steve Perlman’s new OnLive company, has developed a data compression technology and an accompanying online game service that allows game computation to be done in distant servers, rather than on game consoles or high-end computers. What does this mean? Instead of buying games at stores, gamers could play them live via their internet connection on a multitude of devices. No need for a Xbox or Playstation. Article:
http://tinycomb.com/2009/03/24/video-games-on-deman/